Use this free Pokémon speedrun timer to measure a complete run or practise a section. Start immediately or use the optional five-second countdown, then stop and resume or reset for another attempt.
How to use the speedrun timer
- Choose your game and category, and decide where you will start and finish timing.
- Optionally select Countdown before starting. Press Start to begin immediately or after the five-second countdown.
- Press Stop when you finish. Press Start again to resume the same time, or Reset to return to zero.
The timer measures elapsed time in your browser. It does not save results or record splits, so note your final time before resetting or leaving the page. Keep the page open during your attempt.
Timing a Pokémon speedrun
Use the stopwatch for a full playthrough of games such as Pokémon Red and Blue, Crystal or Emerald. Choose your game, version and goal first: a run that permits glitches can follow a very different route from a glitchless attempt.
Practise your Pokémon route
- Plan key battles. Note the Pokémon, moves and items your route relies on, then practise difficult encounters separately.
- Allow for variation. Encounters, damage and other random events can change an attempt. Compare several runs before deciding a route is faster.
- Keep notes. Record the version, category and final time with any route changes so your personal bests are meaningful comparisons.
Can I use this time for a leaderboard?
This stopwatch is useful for practice and personal timing, but leaderboard rules vary by game and category. Check the community’s start and end points, timing method, version restrictions and evidence requirements before submitting. Some categories use in-game time or require video verification, so the displayed stopwatch time may not be the official result. See Speedrun.com’s guide to starting a speedrun and the rules for your chosen game.
