Amanda the Adventurer 2 is out now on PlayStation, Xbox, and Nintendo Switch, expanding the cult-hit horror puzzle series with fresh mechanics, bigger environments, and a sharper focus on its unsettling mythology.
Developed by MANGLEDmaw Games and published by DreadXP, the sequel leans into the franchise’s signature format: an interactive, 90s-style children’s cartoon that turns hostile, often berating players through the voice of a seemingly sweet girl. Underneath the retro veneer are challenging puzzles, quality scares, and a web of lore that digs further into what’s really happening on and off the tape.
The game is available on PlayStation 4 and 5, Xbox One and Series X|S, and Nintendo Switch. This launch arrives alongside quality-of-life updates, broader optimization, and controller support with a virtual keyboard for both console and PC versions, making navigation and text inputs smoother regardless of platform.

The story picks up with Riley Park, who heads to the Kensdale Public Library after discovering mysterious VHS tapes in Aunt Kate’s attic. At the library, Riley encounters a masked figure who claims to have known Aunt Kate and requests help locating something she left hidden in the stacks—an errand that quickly tangles Riley in the show’s darker reality.
Amanda is now aware of Riley’s presence, and she’s actively trying to free herself. New interactive features let players talk directly to Amanda, with dialogue choices and responses exerting greater influence over her world. A new interaction type, GET UP!, pushes players to leave the TV and physically search the environment for items Amanda demands, creating a tense back-and-forth between screen and space.

Kensdale Public Library debuts as a new, larger area filled with hidden rooms, secrets, and lore breadcrumbs. Along the way, new friends join Riley and Amanda, complicating allegiances as the story digs deeper into the pasts of Amanda, Riley, and Aunt Kate, as well as the sinister production behind the Amanda the Adventurer show.
Behind the scenes, MANGLEDmaw Games—a nine-person indie team from Ontario, Canada—continues its focus on weird, entertaining projects. Publisher DreadXP, known for horror standouts like The Mortuary Assistant and My Friendly Neighborhood, backs the sequel’s expanded scope while keeping its compact, dread-driven design intact.



