Millennium Runners has crossed the finish line and onto PC via Steam today, delivering an adrenaline-charged racer that channels classic arcade sensibilities with a fresh, modern edge. Developed by Italian studio Commodore Industries, the game leans into high-speed thrills, razor-sharp handling, and a no-gravity ruleset that keeps every lap tense.
Players strap into anti-gravity speedsters and tear across alien circuits shaped by impossible geometry—sweeping curves, colossal jumps, and relentless speed. The planetary circuit list spans four distinct destinations: NEO-EARTH, EDENIS IV, RV-286, and KHALDERA, each designed to push precision and reaction time.

Competition unfolds across six scuderie—VORTEX AVIONICS, APEX MOTORS, IRONCLAD INDUSTRIES, RETROPULSE DYNAMICS, AEGIS TECH, and URUS ILLUMINI—each bringing its own identity and performance edge. Three core modes set the pace: Race, Time Attack, and Last Ship Standing, with a focus on skillful navigation and split-second decision-making.
Career Mode introduces a progression path where you race for each team, complete objectives, and earn respect to unlock ultra-powerful ships and performance perks. Grand Prix Mode layers on tournament intensity with escalating Cups that test consistency and mastery across multiple tracks.

Backing the high-speed action is an original soundtrack by Abyss and 100% Amiga DJ, remixed by Alessandro Bertaccini. The music will also be available as a dedicated DLC for players who want the full audio experience beyond the track.
Following a soft launch and rounds of playtesting, Millennium Runners arrives in its final release version, aiming to deliver stable performance and a refined handling model out of the gate. Commodore Industries—recognized for its remakes of classic video games—continues to specialize in fast, responsive experiences that prize player control.

Millennium Runners emphasizes speed without limits, precise controls, and the kind of high-stakes racing that rewards clean lines and fearless overtakes. With multiple teams to master, planets to conquer, and modes to perfect, it’s built for repeat runs and leaderboard chasers.


