Defending the drill in Gleaming Depths is not just a damage check. It is a team-control encounter built around add clear, elite burst, ammo discipline, revive coverage, and positioning. The best weapon is not always the one with the highest boss DPS. It is the weapon that solves your assigned job without draining all of your resources before the dangerous waves arrive.
This guide breaks the encounter into weapon roles so your team can keep the drill alive instead of bringing five versions of the same build.
Quick Loadout Summary
| Role | Best Weapon Style | Main Job |
|---|---|---|
| Add clear | Automatic rifles, SMGs, explosive weapons, chaining energy weapons | Remove weak enemies before they stack near the drill |
| Elite control | High burst rifles, heavy weapons, strong energy weapons | Delete priority targets before they pressure the objective |
| Close defense | Shotguns, melee backup, fast burst weapons | Stop enemies that reach the drill or swarm a teammate |
| Heavy support | Launchers, heavy guns, boss-damage weapons | Save ammo for dangerous waves, clusters, and final pressure |
| Utility support | Tagging weapons, debuff tools, ammo-efficient backups | Maintain coverage while conserving rare ammo |
Best Role: Add Clear
At least two players should focus on clearing waves quickly. Use weapons with fast handling, wide coverage, good magazine size, or strong sustained fire. SMGs, automatic rifles, explosive weapons, and chaining energy weapons are useful because they remove weaker enemies before they gather around the drill.
Add clear players should not chase damage numbers at the expense of coverage. Their job is to keep lanes clean, tag groups early, and prevent small enemies from becoming a pileup.
Best Role: Elite Control
One or two players should hold stronger weapons for elites and priority targets. Do not waste heavy ammo on every small enemy. Save burst damage for enemies that threaten the drill, block revives, or force the team out of position.
Elite-control players need patience. If they spend all their strongest ammo early, the team may survive the opener and collapse when the encounter gets crowded.
Shotguns and Close Defense
Shotguns work best as emergency tools for enemies that slip through the front line. They are not ideal for every wave, but they are excellent when something reaches the drill and needs to die immediately.
A close-defense player should patrol near the objective without standing directly on top of it. The goal is to intercept threats, revive teammates, and stop enemies from turning the drill area into a panic zone.
Heavy Weapons
Heavy weapons should be used deliberately. Save them for elite waves, dangerous clusters, and final-phase pressure. A team that burns all heavy ammo early may survive the opening but fail when the encounter gets crowded.
If you are running heavy support, bring a reliable backup weapon for routine enemies. Heavy ammo is most valuable when it changes the outcome of a dangerous wave.
Team Loadout Balance
A strong fireteam should not all bring the same weapon type. Mix add clear, elite burst, control, emergency close-range tools, and efficient backup weapons. If everyone is built for boss damage, small enemies will overwhelm the drill. If everyone is built for trash clear, elites will stay alive too long.
Before starting, assign jobs. Even a loose plan is better than five players reacting to the same enemy while another lane collapses.
Ammo Management
Use common ammo weapons for routine enemies, special or stronger weapons for tougher targets, and heavy ammo only when the drill is in danger or an elite must be deleted. Ammo finder, scavenger, and weight-management effects are worth running if your build supports them.
Do not measure success by how much damage you dealt in the first minute. Measure it by whether you still have the tools to handle the final pressure.
Positioning Matters More Than Raw DPS
Choose angles that let you see approach lanes without standing directly on top of the drill. If the team collapses into one spot, enemies can surround everyone at once. Spread out enough to cover lanes, but stay close enough to revive, call out priority targets, and support the objective.
Common Mistakes
- Everyone brings boss weapons: small enemies overwhelm the drill before boss damage matters.
- Heavy ammo gets wasted early: save it for elites, clusters, and emergency pressure.
- No one covers close defense: enemies that slip through can destroy the objective quickly.
- Players stand on the drill: this narrows vision and makes revives harder.
- No lane assignments: the whole team shoots one side while another side collapses.
Frequently Asked Questions
What is the best weapon for drill defense?
The best choice is a reliable add-clear weapon backed by a burst option for elites. A balanced loadout beats a single damage-focused pick.
Should everyone use heavy weapons?
No. Heavy weapons are important, but the team also needs efficient primary and special weapons for normal waves and cleanup.
Are close-range weapons useful?
Yes, mainly as emergency tools when enemies reach the drill or swarm a teammate.
How many players should focus on add clear?
Usually at least two. The team still needs elite burst and support, but add clear keeps the encounter from snowballing.
What causes most drill defense wipes?
Teams usually fail because lanes are not covered, ammo is spent too early, elites live too long, or enemies pile up near the drill.

