Trevor Philips isn’t exactly known for his charitable nature, but when he encounters the Altruist Cult in the Chiliad Mountain State Wilderness, he finds a twisted way to make some cash. The Altruists are a cannibalistic sect that believes in cleansing the world of the young and privileged, and they’re happy to pay Trevor for fresh victims. Delivering hitchhikers and random strangers to their camp is a side activity unique to Trevor, and it leads to one of the game’s more memorable shootouts. But if you’re trying to use a taxi to speed things up, you’re going to be disappointed. Here’s exactly how to successfully complete Trevor’s Altruist Camp trips and what to expect when you do.
What Are Altruist Camp Deliveries?
After Trevor moves to Sandy Shores and begins setting up his operations in Blaine County, he can start encountering random events where people ask for a ride. Most players will first meet a stranded motorist or a hitchhiker who needs to be taken somewhere. In standard GTA V fashion, you can either help them or, as Trevor, deliver them to the Altruists for a profit. The Altruist Camp is marked by a distinctive “A” symbol on the map once you have a suitable victim in your vehicle. This is not a mission that appears in the pause menu; it’s an ambient activity that plays out across the open world.
The deliveries are entirely optional, but they contribute to 100% completion and unlock a unique weapon and a large sum of money if you clear out the camp at the end. There are a total of ten possible victims you can bring to the Altruists, though you only need to deliver a handful to trigger the final sequence. The key is that you must be driving a stolen or personal vehicle with the victim inside; calling a taxi or using any service vehicle will not work.
How to Find Victims for the Altruists
Victims spawn as random encounters across the map, mostly in Blaine County and the more remote areas. They appear as a blue dot on the minimap when you’re nearby, just like other random events. Some are hitchhikers standing by the roadside with a thumb out; others are distressed individuals who flag you down. The most common ones include:
- The Drunk Couple: Two partygoers who need a lift home near the Sandy Shores motel.
- The Runaway Bride: A woman in a wedding dress fleeing her ceremony on the Great Ocean Highway.
- The Hitchhiker: A lone man or woman on the side of Route 68.
- The Stranded Motorist: Someone whose car has broken down, often near the Alamo Sea.
- The Altruist Cult Member (rare): Sometimes a member of the cult itself will appear and ask for a ride back to the camp.
Not every random event that asks for a ride is a valid Altruist delivery. Some will specifically request a destination like a friend’s house or a gas station. If you choose to ignore their request and drive them to the camp anyway, you’ll receive a prompt to deliver them only if they are eligible. You can also simply shoot or ignore them, but that won’t progress the activity.
Why Taxis and Service Vehicles Don’t Work
The single most common mistake players make is calling a taxi after picking up a victim, thinking they can simply select the Altruist Camp as a destination and ride in comfort. This does not work. The Altruist Camp will not appear as a taxi destination, and even if you drive the taxi yourself with the victim inside, the game will not register the delivery. The same applies to other service vehicles like the Merryweather pickup or any helicopter pickup. You must be driving a normal vehicle that you either stole or own.
Additionally, the victim must be seated in the vehicle for the camp marker to appear. If you pick someone up and then get out before the marker shows, you may lose the encounter. Once the victim is in the passenger seat (or back seat), the “A” icon will pop up on the map in the mountain region directly west of Sandy Shores. Drive there, and the camp gates will open upon approach.
Step-by-Step Delivery Process
Here’s exactly what you need to do from start to finish:
- Find a random event that offers a victim. Drive slowly around Blaine County, particularly along the roads between Sandy Shores, Grapeseed, and the Grand Senora Desert. Blue dots appear at specific times of day, often more frequently at night.
- Stop and pick up the person. Get out of your vehicle if needed to initiate the conversation. Some events require you to walk up to the NPC before they’ll follow you to the car.
- Once the NPC is inside your vehicle, check the map. The Altruist Camp symbol “A” should appear near the top of Mount Chiliad. If it doesn’t, drive around briefly; sometimes it takes a few seconds to trigger.
- Drive to the camp. The entrance is a dirt road off the main highway. There will be two large gates that automatically open as you approach.
- Stop inside the camp. A cutscene will play where the Altruists take the victim. Trevor receives $1,000 per delivery (the amount is fixed, regardless of who you bring).
- Repeat the process. After each delivery, Trevor will respawn outside the camp, and you can continue hunting for more victims.
Important: If you damage the victim too much (e.g., by shooting near them or crashing violently), they may flee or die. Keep the vehicle steady and avoid unnecessary violence en route.
How Many Deliveries Are Needed?
The Altruist Camp activity tracks how many victims you’ve successfully delivered. You only need to deliver four victims to unlock the final shootout, but there are ten possible unique victims in total. If you deliver four and then trigger the shootout, you can no longer deliver any more. For completionists who want to experience all ten encounters, you must do all ten deliveries before triggering the final event. Note that the game counts unique victims; delivering the same type of random event multiple times may not advance the counter. It’s best to seek out different blue-dot events.
The Final Shootout and Rewards
After delivering the required number of victims (four, or up to ten if you want to see them all), the Altruists will eventually turn on Trevor. The next time you approach the camp, the gates will be closed, and a hostile group of cultists will attack. Fight your way through the camp. At the end, you’ll find a suitcase with $25,000 and a unique weapon: the broken bottle, which cannot be obtained anywhere else. Additionally, clearing the camp contributes to 100% game completion.
The shootout can be challenging if you’re not prepared. Armor and a rifle are recommended. There are cover points throughout the camp, but the cultists are aggressive and will swarm you. Once all are dead, the camp becomes a permanent safe location with a weapon pickup and sometimes a vehicle spawn.
Frequently Asked Questions
Why isn’t the Altruist Camp symbol appearing even though I have a victim?
Ensure you are driving a normal, non-service vehicle. Taxis, emergency vehicles, and helicopters will not work. The victim must be seated in the car, not hanging off the side or in the trunk. Try exiting and re-entering the vehicle with the victim, or driving a short distance. If it still doesn’t appear, the NPC may not be a valid delivery. In that case, find another random event.
Can I use Trevor’s personal vehicle to deliver victims?
Yes, you can use any vehicle that Trevor owns or steals. The Bodhi (his default truck) works perfectly fine. Just don’t call a taxi or any pick-up service.
Do I have to deliver all ten victims for the shootout?
No. The shootout triggers after four deliveries. However, if you want to see all ten unique random events and maximize the cash (each delivery gives $1,000), you should deliver all ten before the shootout. Once the shootout happens, no more deliveries can be made.
What happens if a victim dies before I reach the camp?
If the victim is killed (by gunfire, explosion, or a severe crash), the delivery fails. The blue dot may respawn later, but you lose that opportunity for the moment. It won’t lock you out of completing the activity entirely; just find another victim.
Can I deliver victims as Michael or Franklin?
No. This side activity is exclusive to Trevor. If you pick up a hitchhiker as another character, you can take them to their requested destination for a small reward, but you cannot deliver them to the Altruist Camp.
Is the Altruist Camp shootout required for 100%?
Yes. Clearing the Altruist Camp is one of the 16 Strangers and Freaks missions required for 100% completion. You need to trigger and complete the shootout to count toward that category.
What is the best vehicle for deliveries?
Any reliable four-door vehicle works well. The Bodhi is fine, but a faster car with good handling (like the Obey Tailgater) can make the trips quicker. Avoid motorcycles, as victims can easily fall off. Also, avoid flying; the camp is landlocked and you need to drive through the gates.
Trevor’s Altruist Camp trips are a grim but lucrative diversion, and they flesh out the deranged world of Los Santos’ backcountry. Follow these steps, keep your hands off the taxi phone, and you’ll have that broken bottle in no time.

