
An escape room is a game in which a team of players tries to escape from a room within a limited amount of time by discovering clues, solving puzzles, and accomplishing tasks. The concept of escape rooms originated from point-and-click video games. The term “escape the room” made its first appearance in 2001 after the graphic video game Mystery of Time and Space (MOTAS) was released. The game became a separate genre of adventure games in 2004 after the Japanese online game Crimson Room, created by Toshimitsu Takagi, gained worldwide attention. The popularity of the games led to the creation of real-life escape rooms where players could physically solve puzzles and escape within a limited time. The immersive experience of escape rooms combines the interactive nature of video games with the physical challenges of real-life problem-solving, making it a unique and engaging activity for players of all ages.