Blasters of the Universe is the first of its kind, bringing the bullet hell genre into first person VR. Intense gameplay is heavily reliant on physical movement, requiring the player to duck, dodge, twist, turn, and maneuver their way through tons of enemies and hundreds of bullets.
PLAY AREA INFORMATION
You need to pull off some serious matrix moves while playing this game. Since you cant move, you need to bend your body to dodge attacks. As bullets come in, you need to bend back, forward and side to side to dodge the incoming attacks. This is a bit of a workout during the more intense levels. The main focus is to move your head out of the way of the bullets. Make sure there is nothing nearby that you could hit your head off.
MOTION SICKNESS
Sickness Intensity: 1You are bolted in position and can't move. You will need to lean a LOT in order to dodge enemy attacks. Since your body actually moves with this, you shouldn't end up feeling sick from this.