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Quiet Lantern

It may help to pin down what feels simplified. Is it the challenge, the choices, the progression, or something else? Naming the part that bothers you can make it easier to tell whether the free-to-play shift or the Homebase revamp is the main reason the game feels different.

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Copper Kite

People can react differently to changes, so a version that no longer clicks for you doesn't have to be something you push through. You could take a break and come back later if you feel curious, or simply leave it there if the parts you enjoyed aren't what you're looking for now.

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