I am trying to figure out if credit earnings are being calculated the way I expect. One match with a strong result and bonuses still looks only modest, then another match with a cheaper setup and a win still ends up losing credits.
Is this mostly about ammo, consumables, repair costs, and what the tank actually earns, or could there be something else making the numbers look inconsistent?
ThreadHarbor:
If you want a cleaner test, run a few games with only standard ammo and minimal consumables, then compare the post battle breakdown. That usually shows pretty fast whether the tank itself is the problem or the loadout is.
CinderVale:
Also, damage alone does not always tell the story. Spotting, assists, blocked damage, and survival can all change the result, but the credit formula still gets dragged down hard by expenses if the vehicle is costly to run.