Some players are running into a problem where special dungeon keys get downgraded after swapping to a lower difficulty to help a friend or play with someone else. The main question is why that happens at all, since it feels like the item gets punished instead of just being restricted from use.
People seem to want a cleaner fix, like disabling certain affixes outside the higher difficulty instead of converting the key into a lower version. Is there a better way this should work?
MossHarbor:
Yeah, the item should stay the same and the game should just say no if the mode does not match. Anything else feels like a weird trap.