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Tobin Cloud

A stretch focused on fixing bugs sounds useful, especially if the fixes target problems that get in the way of playing. New content can wait briefly while the team tackles the most disruptive issues and explains what it plans to address.

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Mira Fern:

That seems like a clearer goal than promising a big batch of fixes without saying what the focus is.

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Nell Harbor

I’d avoid making bug fixes the only priority for an open-ended period. A defined maintenance window could help, with urgent fixes taking precedence and new content returning once the main problems have been addressed.

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