Are people still making Dota-style 3D animations, and where do you learn the workflow?
I’m learning 3D animation and would like to make Dota-style scenes, but the game’s assets and animation tools have been hard to move into familiar software. Are there active animators or useful learning resources for this kind of work?
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That makes sense. I’m going to focus on a tiny scene first instead of trying to transfer a whole character and animation at once.