The Talos Principle is a philosophical first-person puzzle game from Croteam, the creators of the legendary Serious Sam series, written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
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Stuck and need some help? Check out some of the questions the community have asked relating to this game. If none of these answer your problem or you want to get some tips when it comes to a particular level, feel free to submit a question of your own.
In each of the 3 world buildings, there are doors that are blocked off with wooden planks that prevent you from being able to get inside. There is a portal behind it which clearly makes it somewhere that you can get to, but how? How do you get past doors blocked by wooden planks?