Gone Home

Gone Home Box Art

A first-person exploratory game taking place in 1995 in which Katie, a university student back from Europe, arrives at her family's newly inherited mansion only to find nobody there, with a note from her younger sister Sam suggesting that she's left home. Katie must explore the mansion to put together the stories of where her parents have gone and why Sam has decided to leave.

REVIEW

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Gone Home Review

Gone Home is a first-person exploration game where you return home from college to find your house empty and must uncover the mystery of your family's disappearance. Despite misleading expectations set by a trailer, the game offers a pleasant surprise with voice acting instead of excessive reading. The house itself, though spacious, is poorly utilized, but its secrets and hidden areas add an element of fun. The story revolves around your sister and her friend searching for ghosts, resulting in a light-hearted and non-threatening experience. While lacking in twists or extraordinary elements, the heartwarming story might still leave you smiling. However, Gone Home falls short of the excellence achieved by games like What Remains of Edith Finch, feeling like a missed opportunity. Gameplay is typical of a walking simulator, with no combat or platforming, and the puzzles are enjoyable and solvable without causing major frustration. The visuals are pleasant, although not photorealistic, and the game's length of around 2 hours is reasonable. Overall, Gone Home is a decent game that offers a few hours of enjoyment, particularly if you appreciate this genre, but it doesn't reach the heights of its counterparts.
7/10

GUIDES

FAQ

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RELATED POSTS

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Gone Home Was NOT What I Had Expected It To Be

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I was in the mood for a walking sim over the weekend and was watching some trailers on YouTube hoping to find something. I've sort of had Gone Home on my radar for a long time, but never got around...