The Last Guardian Trophy Guide

Introduction

Welcome to The Last Guardian Trophy guide for PlayStation 4. This game turned into a bit of a Duke Nukem Forever in that we thought it may never release. We now have it and a fairly handy trophy list to go with it. It is possible to get this in full playthroughs with some minor cleanup, but it will likely turn into 3 for most people as the speed run playthrough leaves little room for additional tasks. See the main guide below for a full description on how to get the platinum and things to be aware of as you play. Since practically every trophy is missable, you need to be alert. 

Trophy Walkthrough Toggle Walkthrough
  • Author : Nerdburglars
  • Time To 100% : 25+ Hours
  • Difficulty : 5
  • Online Trophies : 0/24
  • Offline Trophies : 24/24
  • Missable Trophies : All except "Though we are far apart"
  • Glitched Trophies : N/A
  • Num Playthroughs : Minimum 2, but will likely need close to 3

Step 1 - Play the game normally


For your first playthrough, you need to get all of the collectables and pick up any random miscellaneous trophies in the game. None of them are too difficult to miss, but it is wise to read over the full trophy list before you play so you know what needs to be done. The first thing to be aware of are the collectables. There is a video guide for all collectables in the game under Lock, Stock, and Barrel. This video will get you the following.

Barrels - Lock, Stock, and Barrel Trophy
Trico Holes - Collar Trophy
Hints - All Talked Out Trophy

There are also several trophies related to combat with the suits of armour. Your second playthrough will be the speed run, so you need to get these now to save time later on. Minimize the risk of having to make a 3rd playthrough.

The only trophy that I would consider easy to miss is the "Intensive Care" trophy. It seems quite vague from the beginning and has no strict quota to meet. You need to remove any spears from Trico as quickly as possible. As soon as you spot one remove it (assuming you are not in combat). After any sort of combat scene, check to make sure Trico was not hit with a spear. Even in general, you should probably check on him to be safe as this one is troublesome. You will need to play the entire game again to get this if you miss it and there is not enough time to worry about it during your speed run. However, if you dodge combat and get through areas fast enough, it may be possible to get this during your speed run.


Step 2 - Speedrun & No Deaths


In this playthrough, you need to obtain the following trophies.

Lightning Emissary
Untouchable Emissary
Fleet Emissary
Spry Emissary
Though We Are Far Apart

The key part to know here is that you need to beat the game in under 5 hours and also need to beat it without dying. It sounds tricky and it is, but you can backup game saves and reload them if you need to, which makes things considerably easier. You will need to obtain a total of 96 barrels to unlock all costumes and items in the game (which you need for a trophy). There are only 48 in a single playthrough, which means you need to try and get some in this run. Do not go out of your way to slow things down. Only get them when it is super easy to do so. This will save you some time having to get them after, but do not waste time on this. It is better to just play the game a 3rd time rather than end up screwing up this playthrough attempting to get barrels. There is a video guide under "Lightning Emissary" that will show you the best way to beat the game in under 5 hours.

Step 3 - Barrel Cleanup


It is unlikely you will have 96 barrels at this point so you will need to play the game a third time to begin collecting them. Once you have 96 you will have all of the costumes and will be able to purchase the item that lets you paint Trico. If you missed any of the combat or other misc trophies during your first playthrough, now is the time to collect them.



The Last Guardian Trophy List
The Last Guardian The Last Guardian
Collect all other trophies.

Will unlock once you have obtained all other trophies in the game. 

Though We Are Far Apart Though We Are Far Apart
Play the game all the way to the end.

Will unlock automatically once you have completed the game. 

Lightning Emissary Lightning Emissary
Reach the end of the game in 5 hours or less.

This is a speed run, you must get to the very end of the game in under 5 hours. The time is quite tight and there isn't too much room for mistakes, but if you check out the video below from Powerpyx, you will see he beat the game in 4H30mins.

The best strategy for this is to wait until your second playthrough. At this stage, you will remember the game and are less likely to get stuck on any puzzles and what not. Make sure to make a lot of manual game saves when you are doing well. If you feel you have cleared an area quickly, make a save and back it up to USB. This way if you end up making a complete mess of the game after this point, you can restore the game save where things were going well. The reason you need to back the save up is that the game is pretty quick at saving your fuck ups and the mistake will likely be saved before you have the chance to close the game and back up the save if you wait until you make a mistake to back it up.

It is best to combine the unlocking of this trophy with "Untouchable Emissary" (beat the game without dying) as both are quite difficult and will require you to make regular game save backups. Dying wastes a lot of time on the clock, so it makes a lot of sense to combine both of these trophies into the same run.

Fleet Emissary Fleet Emissary
Reach the end of the game in 15 hours or less.

See "Lightning Emissary" trophy.

Spry Emissary Spry Emissary
Reach the end of the game in 30 hours or less.

See "Lightning Emissary" trophy.

Untouchable Emissary Untouchable Emissary
Reach the end of the game without a game over.

This one can be tough, particularly on your first playthrough. This one is best combined with obtaining "Lightning Emissary". When you die you loose a lot of time on the clock, so to beat the game in under 5 hours, you should really be hoping to beat the game without dying. This makes it a good opportunity to kill 2 birds with the one stone. Follow the same approach to the info in the trophy guide for "Lightning Emissary", this way you will have backed up game saves and if you die, just go back and restore the old game save. It will make things harder and likely take more time to get Lightning Emissary, but it will also let you obtain this trophy at the same time. It is a win win.

Lock, Stock, and Barrel Lock, Stock, and Barrel
Give Trico every single barrel.

This trophy requires you to locate all 48 of the food barrels for Trico. The barrels can be identified by the white glow around them. Once you find a barrel, give it to Trico and he will eat it. The video below will show you the location of every barrel in The Last Guardian.

All Talked Out All Talked Out
Hear every hint.

You will need to make sure you get this on your first playthrough. You will only get a hint if you are stuck in an area for a certain period of time. This means that even if you know the solution, you need to stick around and wait for the hint anyway. The video below will show you where to find every hint.

Dressed for the Fest Dressed for the Fest
Collect all of the boy's costumes and equip them.

This can only be done in new game +. You will unlock costume pieces from collecting the barrels. Once you have collected enough you will have unlocked all of the costumes you need. Start a new game + and equip the costumes to get the trophy.

That Hits the Spot That Hits the Spot
Hit suits of armor with 20 or more barrels or pots.

You will come across a few encounters where suits of armor will try to carry you away. There are often pots and barrels lying around the area where these guys are found. Throw these items at the suits of armor 20 times and you will get the trophy. You can farm this by throwing an item at the enemy, then reloading the checkpoint and doing it again. The count is shared across playthroughs, so there is no need to focus on this at the start of the game. The video below will explain the process in better detail.

Losing Their Minds Losing Their Minds
Defeat 10 or more suits of armor by removing their heads.

If you knock a suit of armor down in combat, but the enemy is not dead, run over and you will have the option to remove the head. Run over quickly and hold Circle and then highlight the head to tear the head off. You can use the same process as "That Hits The Spot" to reload a checkpoint as a way to grind this trophy. 

Get Off My Back! Get Off My Back!
Cling onto a suit of armor's back for 30 seconds or longer.

To jump on the back of a suit of armor you need to be in combat with one. Press [Triangle] to jump onto the enemies back and then hold circle. You will need to push the left stick to the left and right to match the steps being taken by the enemy. Once you have been up there for 30 seconds the trophy will unlock. Trico can knock the enemies over sometimes and this will void the trophy, so be careful of this. It can be best to wait until later in the game to attempt this trophy. The video guide below will show you what you need to do to obtain this trophy.

Thundering Wonder Thundering Wonder
Defeat 20 or more suits of armor with Trico's lightning.

Toward the end of the game you will obtain the mirror you had at the start of the game. You can use this to attack suits of armor. Aim at these enemies and press [Circle] to target the enemy and Trico will attack them with his tail. There are plenty of enemies to kill with this, so as long as you make good use of it you wont have any trouble getting this trophy. Like most trophies in the game, you don't need to get all 20 kills in a single playthrough, so you can wait until your second run to worry about this if you have not obtained it automatically.

Last-Minute Reprieve Last-Minute Reprieve
Have Trico defeat 20 or more suits of armor while they are carrying the boy.

When in combat with a suit of armor it will attempt to grab you and take you away. Trico will help you when this happens and this is what you need to do. Let the suit of armor take you away and then let Trico come and save the day. This is best done with the brown armor enemies as they die with only 1 hit. 

Beast Friends Forever Beast Friends Forever
Paint Trico's entire body.

To paint Trico you need to have obtained 96 of the food barrels across multiple playthroughs. Once you complete the game you will be able to trigger a new game + game mode. Only in this game will you be able to purchase the upgrades from the barrels. You need to pause the game and go to "Options" and then "Items". From this menu you will be able to unlock the "Fine Featurepainter" item for 96 barrels and you can use this item to paint Trico.

Practice Makes Perfect Practice Makes Perfect
Have Trico catch a thrown barrel in mid-air 20 times or more.

There are 48 barrels that you need to collect in one single playthrough if you want to unlock "Lock, Stock, and Barrel". You need to use [Square] in order to throw 20 of these barrels into Tricos mouth. You wil probably get this one automatically, but make the effort to throw 20 of them into his mouth.

The Call of Nature The Call of Nature
Catch Trico...in the act.

This trophy is completely random and luck based. You need to catch Trico taking a dump. He does it when you are out of combat and it is completely random when he does it. When you run ahead of him and he is out of sight, run back and check on him. You will need to be in a location where it is possible for him to take one, he is unlikely to do it during any of the tricky platforming sequences. In most cases he will go when things are calm and there is room for him to actually go, but you must be out of sight. You might be lucky and get this one quickly, or it could be come one of the most frustrating trophies in the game. Lets hope it is the former.

Balancing Barrels Balancing Barrels
Move 10 meters or more while carrying 2 or more stacked barrels.

You can get this at the very start of the game as there are 3 barrels in a room together. Pick up a barrel and drop it on the ground using X near one side of the room. Get a second barrel and drop it on top of the first. You will now have 2 stacked on top of each other. Pick up the stacked barrels using [Circle] and slowly walk in a straight line for 10 meters. If you walk fast or turn abruptly you will cause the barrels to fall over.

Keep On Running Keep On Running
Avoid Trico for 3 minutes or longer when he goes wild in an antenna room.

Trico will go crazy in the antenna room and as part of the story, you must get eaten by him. You need to dodge him for 3 minutes to get this trophy. If you run around him in large circles you will be able to get this fairly easy. The video below will show you an easy way to obtain this.

Broad-Backed Broad-Backed
Land on Trico's back after being propelled upwards from a cart.

This can only be obtained at one location in the game. Once you are at a colosseum mid way through the game you will gain access to this card where you must let Trico propel you up where you can grab onto some metal. If you do this much, but rather than grab onto the metal, fall back down and land on Trico. The video guide below will explain this in better detail.

Cryptozoologist Cryptozoologist
Touch all enemy beasts.

This can be unlocked at the end of the game when you are on top of a tower. You will get attacked by 7 beasts and if you jump on all 7 of them you will unlock the trophy.

Intensive Care Intensive Care
Remove all spears from Trico as quickly as possible.

I always hate these sort of ambiguous trophy descriptions. As you play through the game Trico will get attacked by spears. They stick into him and it is possible for you to pull them out. "Quickly as Possible" is not a great measure of time, but as soon as you spot the spear, take it out. Doing so before it breaks is usually a safe way to go about it. If you can avoid any combat at all it will of course make things even easier as there will be less spears for you to pull out in the first place. No matter what you do, he is going to be attacked, so you will need to pay attention to this and pull them out as soon as you spot them. Unfortunately there is no way to know if you have screwed this one up until you get to the end of the game and see whether it has unlocked or not. 

Collar Collar
Make Trico put his head in every hole.

Trico holes are areas where you go, but Trico can not fit. When this happens there are holes he will stick his head through and watch you. There are 15 of these in total that you must interact with and you can see the locations of them all using the collectible guide video for the "Lock, Stock, and Barrel" trophy.

Lifeline Lifeline
Saved from falling by Trico's tail 10 or more times.

Trico will learn to catch you as part of the games story. He won't always catch you so you will need to fall in a place where it is possible for him to catch you in the first place. You may get this one without even trying, but there will be a point in the game where it is quite easy to farm. You will need to climb on Tricos back while he is hanging on the edge of a tower. Fall off his back using X and he will catch you. You can repeat this 10 times to get the trophy really easily.