Has anyone else been struggling to connect with Indiana Jones and the Great Circle? I mean, I love Indiana Jones, Uncharted, and Tomb Raider. I enjoy immersive sims like Hitman, and I’m tired of all AAA games feeling the same way. I really wanted something different, and after putting in about four hours, I just reached the Giza level and can’t continue. The stealth and combat feel so basic, the open world seems linear with only one clear path, and the puzzles are ridiculously easy—I’ve only encountered one that made me think. Plus, the climbing feels frustratingly slow, and the stamina system doesn’t add any real strategic depth. I’m not feeling the story either; Indy seems to be risking a lot for a pretty mundane quest, and the new character feels like just another sassy sidekick without depth. It’s frustrating because I feel like there should be a lot more to it, especially with the praise it’s received. So, I’m curious, am I missing something?
5 Answers
Honestly, I really loved the game and just finished platinuming it! I enjoyed exploring the semi-open worlds and found a ton of hidden secrets. Sure, the combat is basic, but I thought it fit the game. Maybe the story doesn’t hit for everyone, but I thought it added a nice bit of flair to the Indy experience, though I get where you’re coming from!
Look, if you’re not clicking with it, then it’s time to move on, no big deal! Everyone has different tastes—this game isn’t for everyone. The debate is fine, just don’t feel pressured to keep playing if it’s not enjoyable!
Seriously, that’s what gamepass is for! Try something else!
I think the design choices should resonate with older fans, even if it doesn’t meet the standards of games today. I felt the same way initially, but then Giza turned it around for me. The puzzles might be straight forward, but they have their moments. Explore further, and you might find it enjoyable!
That’s cool! I found the exploration kept me engaged, and the quirky puzzle-solving added some joy.
I’m hoping future levels expand on those mechanics, but early vibes can be a dealbreaker.
It’s interesting to note that the story’s context isn’t so different from previous films where Indy faces off against Nazis without the U.S. being at war. I took my time exploring and found lots of side quests in the Vatican—it really felt like a Hitman level! It’s a bit awkward, and I understand where you’re coming from; it doesn’t shift from that feel throughout the game. But for me, that’s what made it feel like an Indiana Jones movie. If you don’t like the initial gameplay, it doesn’t change much until the end, unfortunately.
Exactly! I love how you can just push enemies off ledges! It’s a weird joy.
But in the movies, Indy fights because he needs to save the world, whereas here he just seems to be chasing after a thief which feels off.
The reviews are mainly due to the production quality and visuals that impressed many reviewers. Your critique touches on valid points, and it could be that the game isn’t aligned with your taste. Sometimes, you just have to move on to the next experience that clicks for you. It just might not be your kind of game!
So true! Just because a game gets rave reviews doesn’t mean it’s anyone’s cup of tea.
Totally! I feel that way about certain games too. For instance, I couldn’t get into Elden Ring either, despite the hype!
Exactly! I struggled with Witcher 3, and I get it can be a classic, but it just wasn’t for me.