I’ve been really frustrated with Minecraft on my Switch. This is my only console right now, and while I love the game, the experience has been really poor lately. The lag is unbearable, loading times are super long, and the world generation seems completely off. I’ve created several worlds, but they all look the same—endless acacia forests with no biomes to explore. I tried the biome template settings, but they don’t seem to work, and the seeds are useless. It’s disappointing because I used to play on the Xbox 360 without these issues. With Minecraft being around for 16 years, I just can’t understand why the Switch version is so bad.
4 Answers
Yeah, the lag and long loading times really stem from the Switch’s outdated hardware. It’s an older handheld designed for lower power, so it lacks the performance of newer consoles or even many mobile devices. As for world generation, it’s a random chance across all platforms, so coming across a bad seed isn’t exclusive to the Switch. The Xbox 360 version had its limitations too, with fewer features and smaller world sizes compared to what we have now on the Switch.
I don’t face these issues often—just some lag when split-screening or if the other player has loads of pets. But yeah, the Switch isn’t exactly a gaming beast.
Honestly, the Switch isn’t a powerhouse. It’s on par with older consoles like the PS3 and Xbox 360, so newer games can struggle. Proper optimization is crucial here, but it looks like Minecraft just isn’t cutting it on this platform right now.
For sure, the Switch is a low-end device, and it really struggles with newer versions of Minecraft. It’s just not built for that kind of experience.
True, but I’ve heard that Minecraft Java runs fine on hacked Switches—just shows how Bedrock might be handling things poorly.