I’ve been playing around with Glaive Toss lately, and honestly, it feels like it’s stuck in the past without any quality of life updates. Here are some issues I’m frustrated with: the projectile is super slow to throw, it doesn’t benefit from any meaningful bonuses, ricochets don’t reward good aim, and the heavy attack only seems to help with the explosive move. I think it would be great if ricochets triggered an enemy draw on successful hits or headshots, allowing for multiple hits depending on the bounce modifier. Plus, the heavy attack benefits should apply to fully charged throws, and damage could scale with the throw power. Finally, it would be cool if combo increases with throws also enhanced bounces! What do you all think?
2 Answers
Totally agree! Glaives are one of the most user-friendly and powerful weapons out there, so it’s about time they get some love. The throw playstyle definitely needs attention. It feels like a lot of potential is wasted with the current mechanics.
Are there any mods to speed up the Throw Time for Glaives? That might help a bit while we wait for updates.
Exactly! I loved the original throw playstyle, but it just doesn’t feel rewarding anymore.