As the Switch 2 is on the horizon, I’m curious about why Nintendo never produced direct sequel consoles following the N64 or the GameCube. Both of these consoles seemed to have their own unique appeal, but for some reason, they didn’t lead to evolutionary successors. Does anyone have insights on what happened there? Did they not meet sales expectations, or did Nintendo simply prefer to move forward with different concepts?
1 Answer
It’s a bit of a misunderstanding, but the GameCube is actually the direct successor to the Nintendo 64, and the Wii followed as the successor to the GameCube. The thing is, they didn’t stick to a simple evolution model. The shifts were pretty revolutionary, like moving from cartridges to CDs with the GameCube, or introducing motion controls with the Wii.
Yeah, but it’s more about wanting a console that feels like a true sequel, you know? Like how the NES evolved into the SNES.