With the anticipated release of the Switch 2 approaching, I’m curious about why Nintendo never created a direct sequel to the N64 or the GameCube. Did both consoles fail to meet sales expectations, or did Nintendo just decide to move on for other reasons? I’d love to hear any insights you might have on this topic!
3 Answers
The GameCube actually followed the N64, and the Wii followed the GameCube. So in a way, they did continue the legacy, just not in a traditional sequence of upgraded consoles. It’s more about revolutionary jumps each time rather than just evolutionary upgrades.
Sure, the GameCube is seen as the successor to the N64. But if you’re thinking of a console that would fit nicely in between, like an evolved version of those consoles, then that’s tricky since they took big leaps with each new release. They transformed everything from cartridges to discs, and that made each new generation feel fresh.
Exactly! Nintendo doesn’t just recycle concepts; they innovate with distinctive features like motion controls with the Wii.
I think the real reason they didn’t stick to a direct evolution from the N64 and GameCube is the sales. The Wii did satisfy that itch for a new experience, so they likely didn’t see the need to revisit the other consoles in a direct way.
Yeah, it seems like they focus on creating something that can really take off in sales rather than sticking to what’s familiar.
Right! Like, we expect to see advancements like Wii’s motion controls rather than just a Super GameCube or something. It’s like each new console shook things up a bit.