I’ve been thinking about the decline of SOCOM and Killzone lately. SOCOM, in particular, seemed like it could be a huge contender if revived, especially with the recent trends in gaming. However, it feels like Sony just isn’t interested in bringing it back. I guess they think the last SOCOM game didn’t do well, so maybe they’re hesitant to invest in it again. But honestly, a SOCOM 2 remaster could easily sell millions, right? What are some theories on why SOCOM and Killzone have seemingly faded away?
3 Answers
It’s pretty straightforward. The studio behind SOCOM shut down years ago, and Guerrilla Games has moved on to focus on titles like Horizon. Plus, back in the day, SOCOM didn’t sell all that well either. It’s tough to bring back old franchises when the original developers are gone and the gaming landscape has shifted. The last game really didn’t have the impact they hoped for.
I totally agree! SOCOM was massive for its time, and a re-release could capture those old fans and bring in new players. But you’re spot on about how Sony’s been making some odd choices with remasters of games that didn’t quite click at launch. I think there’s definitely a demand for tactical shooters, but Sony needs to see the potential.
I think it’s a mix of a few factors. For SOCOM, it’s a more niche tactical shooter that doesn’t compete well with the big names like Call of Duty. As for Killzone, it kinda flopped with its last entry, and Guerrilla really wants to stick to their Horizon series, which has been way more successful.
True, and with SOCOM, there’s a pretty solid indie scene for tactical shooters now, which may indicate there’s still interest, just not from the big studios.
Honestly, though, people are super nostalgic about SOCOM. It wasn’t just a niche title; it was hugely popular back in the day. But I get your point about the studios.