I’ve been a Pokémon fan since the Red/Blue days back in 1999. Over time, certain generations of the Pokédex have made me question some of the Pokémon designs. For example, Ruby/Sapphire was my first experience where I found some designs a bit questionable, and then when Black/White came out around 2011, I really started disliking the Unova Pokédex. I’m curious, which Pokémon generation was the first to put you off or make you question if the newer Pokémon were really valid? Or at what age did you start feeling skeptical about certain designs?
5 Answers
Every generation has its wild designs. Like, I started with Gen 1 too and even back then, we had weird stuff like Voltorb – basically a Poké Ball with eyes. And then you get some later gen Pokémon that look like food or random objects. I mean, do you really wanna battle against an ice cream cone? It’s all part of the fun though, in a quirky way.
I feel you on Gen 5 being a turning point. When the Black/White games came out, a lot of people around me thought liking Pokémon was ‘kid stuff,’ so I kinda distanced myself too. But looking back, I think a lot of that was external pressure and not just the designs themselves. Same for Gen 3 – some designs were odd, but they also had some real gems!
For me, it was Gen 9. Some of the new designs just felt really off compared to what I was used to. But again, it’s probably a personal taste thing more than a ‘bad generation’ deal.
Honestly, I’ve been playing since Gen 1 and haven’t really been put off by any generation as a whole. If I don’t like a Pokémon design, I just skip using it and move on. The Pokémon world is big enough for all kinds of creatures.
I think sometimes disliking certain generations comes down to how old you were when they came out. Like, Ekans from Gen 1 is literally just a snake, and Lillipup from Gen 5 is just a little dog. Both simple concepts, but maybe we connect differently depending on when we first see those Pokémon. So maybe it isn’t the whole generation that’s ‘bad,’ just specific designs you’re not into.
Yeah, that makes sense. Sometimes it’s not just the designs but the vibe around the game that influences how we feel.