I’m trying to wrap my head around the modding system. I get that you can learn how to create mods by breaking down items, but I’m a bit confused about the mods you actually find versus the ones you can make yourself. Are the mods you find practically the same as the ones you create, just with the catch of being one-time use and free? And are there any mods out there that you can’t create yourself but can only find?
3 Answers
Yeah, that’s right! The mods you find are indeed like the ones you can craft but are typically one-time use and don’t cost anything. They add a cool twist without breaking the bank. As for unique mods, there are definitely some that you can’t create — like special mods for the Enclave plasma gun, except for the prime capacitors.
Nope, there’s no difference between found and crafted mods in essence. Just remember, Legendary mods are a bit tricky since they replace existing mods. You can’t just slap a Legendary mod onto any item; first, you have to use modules to roll it randomly.
To clarify, most common mods can be learned by scrapping items at the workbench but some require you to buy mod plans. Legendary mods come from scrapping legendary items or purchasing them from vendors around the game. Check out locations like Enclave kiosks and various rep vendors.