What's the Deal with the Conduit Shrine in T4?

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Hey everyone, I wanted to share my thoughts on the Conduit shrine in T4. Honestly, it’s feeling pretty pointless right now. As I work on the current lunar challenge, I’ve noticed that about a third of the shrines I find are conduits. When I click on one, it just turns into a chore where I have to weaken each monster before I can actually start taking them down effectively. Are there any other options that could make this shrine more useful? The other shrines seem to be in a pretty good spot!

Whats the Deal with the Conduit Shrine in T4
Diablo IV

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6 Answers

LethalBladeMaster -

Hey, I remember when Conduit was the go-to shrine! Now it just feels like a waste of time. Honestly, anything else would improve the gameplay experience. Can we get a speed or damage buff instead? Even bringing back Nephalem Glory from D3 would be a step up.

LightSaberDude -

I don’t understand why people are still complaining about it. They made some changes, and I think it works fine with AOE lightning strikes. But it might just be me—maybe I’m running a different build than others.

EpicLootHunter -

Totally feel you on that! Conduit used to be a solid pick, but now I just dread coming across one. It’s like my progress stalls out whenever I accidentally hit it in a dungeon. It’s just not rewarding at all, especially at T4.

ShadowFury93 -

I get your frustration—Conduit just doesn’t cut it in T4. But let’s not forget how D3 handled Conduit; that was a whole different level of chaos. It’s tricky to find the right balance.

StormWizard -

I actually found a workaround! If you run an EQ Barb with BacTec, you can zip through the map and take down everything in no time. It’s way more fun that way! Might want to give it a shot if you’re struggling.

DeathBringerX -

Nah, the AOE stuff isn’t doing much in T4. Last season was rough too, and it seems like this one on Barb could still be improved. It just feels weak compared to our character’s potential.

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