What's the Consensus on the New Gara Changes?

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Hey fellow Gara players! I’m curious to hear your thoughts on the recent changes to Gara. Personally, I find the updates to her abilities interesting but a bit disorienting. In the past, major changes have dramatically shifted how we play her—like those touch of death builds or her recent AOE rework. Now, while her first ability feels significantly improved, I’m struggling to adapt to how exalted abilities function, particularly for melee. It seems pretty random what actually synergizes with Gara’s Shattered Lash. For example, it works with melee mods and most melee arcanes, but not with Duviri decrees, which is confusing. I’ve also noticed that there seems to be a lack of variety in Gara builds for the late game. Her Shattered Lash can deliver solid damage output when stacked, and while the crit potential is decent, the status effect aspect feels neglected. Overall, I’m impressed but also somewhat concerned about the future of her abilities. I’d love to hear your opinions and any suggestions for improving her skills!

Whats the Consensus on the New Gara Changes
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3 Answers

NoobCrusher42 -

Honestly, with these changes, Gara feels like a different frame altogether. Her synergy is broken, and the fourth ability just doesn’t feel useful anymore. I get that they wanted to remove stat sticks, but it feels like they took away her identity instead. Just not fun to play as her like I used to.

EpicWarrior007 -

I’m really torn too. While I enjoyed stacking damage to touch of death levels, the changes made it tougher to maintain combos. Now, you need to hit the enemy with Shattered Lash just to build combo, and even using her fourth ability doesn’t help at all! The playstyle feels different, moving away from Gara towards something like Atlas. I think we need to rework some builds to find that sweet spot again.

GamerNinja23 -

Yeah, I agree! It feels frustrating to lose that Gara playstyle. I’m also concerned about how the combo system is set up now.

ShadowKnight89 -

I can see both sides. Her first ability has definitely become more viable, which is a positive change. However, the aim mechanics with Shattered Lash are really frustrating due to vertical targeting issues. Plus, her fourth ability feels neglected; it doesn’t benefit from the updates and seems pretty weak now. It’s almost like her synergy has been tossed aside, and I hope they address that!

EpicWarrior007 -

Exactly! It seems so obvious that her fourth should benefit from the changes, but they haven’t touched that at all.

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