I’m really disappointed with how Final Fantasy 7 Rebirth ended. It feels like they stripped away all the emotional depth that made the original game so compelling. Key moments, like the iconic scene where Sephiroth impales Aerith, are completely absent. The gameplay now resembles a soulless hack-and-slash with an Assassins Creed-style structure, and frankly, the story doesn’t hold up compared to the original. I’m really wondering why they made these changes. Has anyone else felt this same disappointment?
3 Answers
It seems like a lot of the backlash stems from high expectations. Some fans argue that elements from the original are actually incorporated but in a different way. Plus, a lot of players think Rebirth actually sticks closely to the source material, so it’s really about perspective. The gameplay style being compared to Assassins Creed could just be a misunderstanding, as different genres have their unique mechanics, you know?
Honestly, reactions to the ending are pretty mixed. I’m a big fan of the original and I think it’s fascinating to see how differently people react to it—newcomers versus long-time fans. The discussions it sparks are what make it interesting! I’m hopeful that we’ll get a more traditional narrative wrap in the third game if they take user feedback into account.
After finishing Rebirth, I’m not convinced about there even being another game. It feels like we’re in a completely different timeline!
I get where you’re coming from, but labeling the game as soulless feels a bit harsh. There’s a lot going on in terms of story and gameplay that people can appreciate. It’s not the same experience as the original, sure, but that doesn’t mean it lacks soul.
Sounds like you didn’t play the original properly, lol.