I’m curious about the implications of making Phantom Lancer’s Aghanim’s Scepter function like a Black King Bar for his illusions. Would this change be overpowered or would it enhance gameplay?
4 Answers
Yeah, it seems way too good. You’d basically get a better version of BKB at almost the same cost. The only way to balance it would be to make it a level 25 talent with some serious conditions to activate it.
Honestly, it would be fundamentally broken. PL and his illusions would never die; they could just roam the map relentlessly without worrying about magic damage.
What if it was an active ability that gave the same effect to your illusions for a limited time? Like having to manage two BKBs and maybe even controlling other items like Glimmer Cape. It could be interesting if balanced with a long cooldown!
That would be super fun but might end up making gameplay boring. Just look at Meepo’s Aghanim’s upgrade—it removes his main weakness and turns him into a massive damage sponge. It kind of loses its charm, right?
Exactly! If PL’s clones had debuff immunity, it would just be a mess.