So, Halo Infinite’s campaign has received a few updates, such as mission replay options, but they’ve also removed some beloved glitches that many fans miss—especially the ship cannon! I’m just throwing this out there: after finishing the campaign, what’s next? I propose a ‘Campaign+’ mode where you could play as your own Spartan on Zeta Halo. Imagine jumping into a simulation where your Spartan sports your unlocked weapon skins and has access to newly added weapons in FOBs. As you navigate through the map, optional areas respawn enemy units for more combat. Each week, players could tackle new missions at specific Banished camps, earning Spartan points for completing objectives for the first time. Plus, why not integrate those fun waypoint articles as collectible audio logs linked to these new missions? I’d love to see reimagined campaign levels filled with even more enemies and epic battles, all while pushing for some online co-op to conquer these missions together. What do you think? Would you get into it?
2 Answers
I absolutely love this idea! Expanding on the campaign would take Halo to the next level. Picture this: a dynamic Zeta Halo where the Banished get stronger if you leave them alone. Players could assume various roles like ONI operatives or even rogue Banished characters. The possibilities are endless! We need more than just additional missions; we should have a living, evolving battlefield that captures the essence of Halo!
This sounds like a blast! Unfortunately, it seems like Halo Studios isn’t really focusing on expanding Halo Infinite’s campaign at the moment.
Sadly, you’re right. But hey, a man can dream, right?