Thoughts on Day-Night Cycle Changes and Other Wishlist Ideas for 7.38?

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I’m really hoping the next patch can shake things up a bit, especially with the Day-Night cycle. I think it would be awesome if every 30 seconds on the map represented an hour in the game, mirroring a 24-hour day. Imagine how cool it would be to see the map shift from morning to evening, with visibility changing accordingly! Plus, hero abilities like those of Night Stalker and Phoenix could reflect this time change too. What are your thoughts? Any other wishlist items you’d like to see in this upcoming patch?

Thoughts on Day-Night Cycle Changes and Other Wishlist Ideas for 7.38
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3 Answers

DotaWarrior47 -

Definitely hoping for some reworks as well, especially with the facets. I’d love to see more options for heroes to diversify their roles. Facets that really change gameplay could keep things fresh! And please, can we finally get an upgrade for Aghanim’s that actually feels impactful?

BalancingAct99 -

Yes! A variety of roles and playstyles would add depth to the game. Plus, an Aghs upgrade that feels optional yet powerful could really enhance strategies!

MetaMasterX -

I’m all for tweaking hero balance too! Nerf Lina for sure, and buff some less-played heroes. It’s about time we saw a shift in the meta! The game feels stale with some heroes dominating every match. Maybe even split the map into areas with unique buffs to make the gameplay more dynamic and less predictable. What do you think?

BuffWitchDoctor -

Nerfing Lina is a must! And introducing specific regions with buffs could lead to more engaging gameplay. It’d force players to consider map control more seriously!

HeroicSnipeR85 -

I love that idea! A dynamic day-night cycle would not only improve immersion but also impact gameplay. If visibility changed, it could really make heroes like Night Stalker shine during the night phases while giving a more strategic feel to fights. And don’t get me started on how cool the visuals could be!

ShadowMage42 -

Totally! Plus, imagine how much more intense nighttime ganks would be if visibility was limited. It would be a whole new layer of strategy!

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