Hey everyone! I’m diving into Oblivion for the first time and decided to power level my lockpicking since I found it tricky. I ended up boosting my level by about 11, but now I’m facing some serious challenges in battles. Normally straightforward dungeons are turning into grueling experiences—I find myself quicksaving constantly to get through basic enemies. I want to keep the game fun without just dropping the difficulty. How can I balance my gameplay? Should I focus on leveling my major skills instead? What about skills like Acrobatics or Conjuration through jumping or bound items? Any advice would be greatly appreciated!
6 Answers
I mean, if you still have saves before the power leveling, that’s an option, but if not, it happens! You could always try to recruit some strong NPCs to help you in battles—having a little army can make a big difference!
Honestly, you might want to just drop the difficulty for now. It’s all about enjoying the game, right? If you’re finding fights too tough, playing on an easier setting can give you a breather while you get the hang of things!
If you’re desperate, you could use the console commands to adjust your skills, but I get it, you want to enjoy the game without cheats. Just don’t stress too much about it!
Power leveling isn’t all bad, but be cautious. You can pause character levels until the game feels too easy—this keeps the game challenging but fun. Also, try to avoid leveling too quickly, since enemy stats scale with you. Good luck!
As tempting as it is to power level, I’d suggest restarting. That way you can avoid the overwhelming challenges later on. Learn from it and enjoy a more balanced experience from the start!
Definitely utilize alchemy! Make some poisons and stock up on fatigue and healing potions for your fights. Using them strategically can make a huge difference. Don’t forget to keep a good supply of them!
Haha, I know! I used exploits to raise my skills, and now I’m thinking about commands. But I really want to figure it out without shortcuts. Glad my lockpicking is easier now, though!