Shouldn't We Get Info on Enemy Spawns Before Missions?

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I’ve been thinking that it would be super helpful if we could see enemy spawn types before heading into a mission, especially when it comes to facing different kinds of bugs. In my experience, knowing whether we’ll encounter a hunter horde or bile spewers is key, because it lets me choose the right loadout. Plus, it could add a new twist to the ‘bad intel’ operational modifier—maybe for missions across the board, it could obscure the enemy types. What do you all think?

Shouldnt We Get Info on Enemy Spawns Before Missions
Helldivers

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4 Answers

TacticalTango89 -

I agree, it doesn’t make sense that we don’t get more intel on enemy spawns. If the orbit can track everything, why can’t we get details on our enemies? It would really improve the gameplay.

PixelWarrior77 -

Absolutely! It’s pretty annoying to go in without knowing what we’ll face. Knowing the enemy types would make it a lot easier to prepare and strategize.

RangerX21 -

This is something that needs to change! Right now, the lack of information really messes with strategy. If you don’t bring the right gear against specific enemies, it can really hurt your chances.

StealthyShadow27 -

Yeah, it’s like they already have a pattern! Like whenever I see ‘Launch ICBM’, I immediately think of bile spewers. A little more clarity would be much appreciated.

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