Hey folks! I’ve been diving deep into my new Switch 2 and while I’m loving the fresh Mario Kart, I’ve noticed some major issues—like the low-res textures and terrible rendering distance. It got me thinking, why didn’t Nintendo offer two types of this console? One could be a handheld like we have now, and another could be a powerful, home console with better graphics and performance. Personally, I’m not a fan of handheld mode; it feels too heavy and the frame rate really disappoints. If this is the direction for the next eight years, I think it’s a missed opportunity. What do you all think about the idea of Nintendo making separate versions?
5 Answers
Just get yourself a gaming PC, dude!
Many players have noted that Mario Kart runs smoothly at 60fps on compatible screens, so maybe the frame rate issue isn’t as widespread? It could just be the handheld experience you’re feeling.
I get what you’re saying, but I’ve seen frame drops in handheld mode, especially with textures popping in and out. For me, that makes it disappointing.
Nintendo might not go for two versions to keep their audience clear on what to expect. I mean, they’re playing it safe to ensure every game works on all models. They might refresh the current Switch 2 first for better battery life and then maybe later release a Lite version like before. Just don’t expect any major performance upgrades, as that could confuse buyers.
Not all Nintendo fans ignore power! Historically, Nintendo has pushed tech boundaries, especially in the early days. But yeah, things changed with the Wii when they shifted focus to a different kind of gamer instead of strictly competing with hardware specs.
I think they opted against two versions to avoid complicating game development. They want the same experience across the board. Anyway, I’ve found the graphics in Mario Kart to be solid, especially when I compare it to other systems. Plus, the frame rate is consistent whether you’re playing on TV or handheld.
Nice suggestion, but I actually already have a PC.