Should Impact Stats Show Base Damage for Primary Ammo Weapons in Destiny?

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I’ve been thinking it would be cool if the impact stat for primary ammo weapons actually represented their base damage, especially for critical hits since those vary so much across different weapon types. For instance, 120 RPM scout rifles show an impact stat of 100, but their crit damage is actually around 91.58. Wouldn’t it make more sense if that displayed impact was 92 instead? Most of the time, the discrepancy isn’t huge. For example, 720 RPM auto rifles have an impact stat of 18, but their crit damage is 23.06, which could easily be shown as either 23 or 24 depending on how Bungie chooses to round it. I wonder if we could apply something similar across all weapons, especially with the damage reevaluation in the pipeline for the upcoming expansion.

Should Impact Stats Show Base Damage for Primary Ammo Weapons in Destiny
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5 Answers

SniperFreak21 -

I get where you’re coming from! It’d definitely be better for things like lightweight and PR-55 pulse rifles that deal the same damage yet display different stats. But with so many variables like precision damage multipliers and different damage mechanics, it might be tough to keep things consistent across the board. At best, a direct damage output readout would be a rough guide, but still more useful than what we have now, honestly.

QuickScoperX -

Totally agree! Even a rough estimate would help in making better decisions.

RocketJumper22 -

Stats in Destiny can be really tricky. Back in Destiny 1, the rate of fire stat was a bit of a joke, serving only to set apart weapon families without giving much real-world insight. Players used to track RPM manually in spreadsheets just to get a grasp on things!

ShotgunSlinger88 -

I’ve noticed some weirdness too, like why does the Comedian have more impact than any other legendary shotgun? It always puzzles me!

AutoRifleAce -

I think it’d be a solid change if impact was shown as the rounded base precision damage. The impact bar could then show percentage differences compared to other frames in the same weapon family, giving a clearer picture.

HunterSeeker91 -

Honestly, I’d rather see the actual base damage values for both body and crit hits than the impact stat. But I get that for PvE, the damage scalars can get really complex, which might lead to even more confusion.

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