Looking for a Combat System for My Non-Combat Game

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Hey everyone! I’m fresh into the world of tabletop RPGs and I’m working on a new game called “Apothecaria,” which doesn’t involve combat at all. However, I’m interested in adding a combat system to it. Are there any standalone combat system resources—like books or PDFs—that you could recommend? Ideally, I’m looking for something that fits a medieval theme and has enough depth to be engaging, but isn’t overly complicated. I’d appreciate any suggestions you have for resources I could check out!

6 Answers

SwordAndSorcery99 -

If you really want combat, take a look at Ironsworn. It’s designed for solo play, and the content is free! While the combat system isn’t super complex, it blends well with the storytelling aspect of Apothecaria.

NewbieSprout -

Just a heads up—if you’re new to gaming, it might be better to get comfortable with Apothecaria before trying to hack in a combat system. Get a feel for the game first!

RPGKnight -

For a simpler system, you might want to check out Melee from Steve Jackson Games. It’s free to download, and it offers a very straightforward combat experience.

EpicLootz -

Yeah, Melee is a classic! It’s great for quick gameplay when you don’t want to dive into complicated rules.

EpicLootz -

You might want to consider systems like Fate, Cortex Prime, or Forged in the Dark. They don’t focus heavily on combat but provide interesting ways to resolve conflicts without needing a strict combat system.

QuestMasterX -

Yeah, those systems are great for narrative-driven games! They can really help maintain the flow without complicating things.

ShadowCaster66 -

I suggest using basic skill checks for combat instead of a full system. Since you’re new, relying on Apothecaria’s rules might be a smoother introduction before adding complexity. If you want something more involved, consider stealing concepts from Blades in the Dark and using clocks for combat resolution.

CardShark123 -

Have you tried ‘His Majesty the Worm’? It’s not free, but the combat mechanics are pretty neat! Plus, you could adapt its card mechanics to fit your poker deck.

G4m3rN0va505 -

That sounds interesting! I’ll definitely check it out. Thanks for the suggestion!

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