Hey fellow gamers! So, heads up—tons of spoilers ahead. I dove into The Stanley Parable, and initially, it was intriguing. But then, after a couple of hours and a few endings, it all felt like a letdown. The game kept throwing out these super meta conclusions. Stuff like ‘Stanley’s world is a delusion,’ ‘his coworkers vanished because they were deleted,’ yada yada. Honestly, I was looking for some unfolding mystery or satisfying conclusion, but nope. If you’ve unlocked every possible outcome, is there actually a deeper mystery or a fulfilling end that makes it all worthwhile? I’m totally cool with spoilers since I don’t plan on trying more endings myself. Also, time-loop games like Outer Wilds aren’t really my thing. Thanks!
4 Answers
The Stanley Parable doesn’t really have a story in the traditional sense. It’s more of a meta-commentary or a giant joke about how we think about choices in games, the illusion of choice, if you will. It’s not about Stanley’s journey but more about how we, as players, interact with games and narratives. The game tries to blur the line between the player and the character.
If you’re not into the style or concept of TSP, the endings probably won’t be satisfying. It’s all about breaking the fourth wall and having a commentary on itself. It has lots of endings, though, so you could dig around for some that might surprise you. But if you’ve had your fill, a flowchart of endings might just satisfy your curiosity.
That’s totally valid. For me, it was more about experiencing how often choices ended up in the same place, making you question how ‘free’ you really are in games.
There isn’t a true mystery at its core. The Stanley Parable is essentially an experimental game rich in philosophy and metalanguage. If you’re looking for something with a traditional storyline or big mystery reveal, you might be disappointed. But if you’re up for exploring all its weird and wonderful endings, it can be a fun experience.
Yeah, the meta humor was fresh when it came out, but it might feel a bit overplayed now. At least there’s nostalgia for those who played it back in the day.
If you’re into super meta games, you might enjoy it more. The game’s purpose isn’t to unravel a mystery but to make you reflect on the nature of gaming. If you were hoping for a deep narrative reveal, that’s not what this game aims to do. It’s more for those who enjoy unpacking the layers of gaming itself.
Totally, it’s either you find the wit in its commentary enjoyable or it just feels like a gimmick. Still, everyone’s taste is different!
I remember playing TSP after finishing other choice-heavy games and realizing it critiques how much those choices truly matter. It’s changed how I view games, but I get why others miss the deeper point while seeing it as just a walking sim.