Is Stage 4 of the Raid Bugged More Often Since the Big Bloom Update?

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I’ve participated in tons of raids, but I’ve noticed that ever since the Big Bloom update, Stage 4 has had a lot of problems with enemy spawns. The later enemies just seem to stay stuck in their rooms and no matter how much we try to lure them out, they just sprint back to their corners halfway! This isn’t just happening with one server or raid leader; it’s been across the board for me. Stage 4 has always been a bit tricky, but this constant issue is new for me. Has anyone else been facing this problem? Are there any other strategies besides skipping, bashing, baiting, or using nuka nades? I’d prefer not to skip if there’s a better way to handle this.

By the way, we finally managed to complete it! One team member dropped, and when we remade the instance, it worked out just fine in the end.

Is Stage 4 of the Raid Bugged More Often Since the Big Bloom Update
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4 Answers

QuestHunterX -

Same here! I was running with two different teams on different servers, and they both faced the same problem. It’s honestly quite annoying.

MoleMinerMadman -

Yep, out of my last 10 runs, it’s only worked properly about twice. I’ve had so many times where the mole miner wouldn’t come out at all or there were missing spawns that we had to search for. It feels broken lately.

RaidBossBrawler -

This buggy behavior has been happening to me about every third raid too. You’ll know it’s a glitch when the mole miners during the fuel phase are super easy to handle. Honestly, your best bet might be to skip unless you’re willing to risk losing your team by hopping servers or resetting the game. Hopefully, things get better once this Bloom event is over, but it’s a real pain finding a reliable team for the whole raid with these issues.

ProGamerDude99 -

Good point! I didn’t think about how easy stage 2 has been; that’s a clear sign something’s off.

S0lidSnake42 -

Yeah, I’ve definitely noticed the same issue lately. Enemies haven’t been as aggressive since the Bloom dropped, and it seems to be affecting multiple events, not just the raids. I’ve found they just lurk around instead of engaging as they should. It’s frustrating!

LootNinja87 -

I noticed the molerats in stage 2 were acting weird too; they wouldn’t charge the drill like they normally do.

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