I’m curious about the math behind getting a triple crit while masterworking items. I know it’s a 1/64 chance for unique items (with 4 affixes) and 1/125 for legendary items (5 affixes including tempering). Can anyone break down how much obducite you’d typically burn through to get a triple crit, considering average outcomes and all the reset costs involved? I’ve tried to tackle this in Excel but got overwhelmed, so I thought I’d reach out to the math whizzes here for help!
6 Answers
According to my calculations, you’re looking at around 51750 obducite and about 185 million gold on average for a triple crit. It’s quite the expenditure!
I’d say 40-45k is about the norm. I once got 3x core skills on HOP in just 8k, but usually, the cost is within that range for me!
I dropped a couple billion gold on an amulet to finally get it right! Most of my items took under 10k obducite recently, but I’ve had some magical moments where I tripled crit right after I ran out and returned for more. It’s a wild ride!
It’s all about random chances with masterworking. I’ve had items where I got a triple crit within 15k obducite, and others that needed up to 80k. Averages seem to hover around 50-60k based on what I’ve seen from my items.
I’ve seen a few discussions on this already. Generally, the consensus is that it can cost around 40-50k obducite per triple crit, but it heavily depends on luck. Last season was easier, but this one is proving to be a real struggle! I can usually tell if I’m about to hit a triple within the first few attempts based on how the earlier tries go.
In my experience, it takes about 12k just to find a double crit, and then you’re looking at 30k-40k more to land that triple. So be prepared to invest some materials!