I’m trying to get my Oculus Quest 2 working on Linux, ideally using a wired connection since my Wi-Fi is pretty unreliable. I tried using ALVR but ran into issues because Meta requires you to enable developer mode by applying as a business, which feels overly complicated. Does anyone know if there’s a workaround to use ALVR wired without that business developer account requirement? Or maybe some way to use Wine or another method to get the Quest 2 working wired on Linux? Would appreciate any tips or experiences!
2 Answers
Honestly, the developer account sign-up for Meta is super easy to bypass. You can just put in a fake business name when signing up since they don’t really verify it. I’ve been streaming SteamVR games via my Quest 3 on Fedora this way without any issues. Might be worth trying the same approach for your Quest 2 wired connection.
If your Wi-Fi is unreliable, you can try using your phone’s hotspot to connect your PC and Oculus. For example, I use my iPhone’s hotspot by connecting it to the PC via USB cable and then connect the Quest 2 to the phone’s Wi-Fi hotspot. ALVR then detects the headset fine because the connection between your PC and headset is local, so streaming isn’t affected much. You might need an active internet connection to activate the hotspot initially, but actual streaming uses local networking. Alternatively, if your motherboard has built-in Wi-Fi, you can create a hotspot directly from your PC, avoiding extra adapters.
Good tip about the hotspot! Also check ALVR’s bandwidth settings—you want to match those to what your phone or adapter can handle, because incorrect bitrate settings can cause lag or dropped frames.
Thanks a lot! I’ll give that a shot and hope it doesn’t cause any trouble with my Meta account.