I’ve recently started experimenting with NotebookLM for prepping tabletop RPG sessions, mainly because I really dislike writing out NPC descriptions manually. I tested it on an adventure module, and it managed to pull out descriptions for every NPC, even though it mixed up some details like confusing the author and dedication people as NPCs. Still, I feel like it does a better job extracting info than ChatGPT. Has anyone used large language models for prep work, maybe even NotebookLM? Would love to hear your experiences.
3 Answers
Honestly, I actually enjoy prepping and running tabletop games myself. Crafting NPC descriptions and session details is part of the fun for me, so I haven’t dabbled much with AI for that.
I’m with you on the prep pain points — many publishers don’t make it easy for GMs to prep or provide ready-to-go handouts. Using an AI to consolidate scattered info from different pages into neat NPC summaries sounds like a smart workaround, especially if it can speed things up.
Putting aside the broader AI debates, I’m curious — why do you specifically need to write out NPC descriptions? Are you aiming for quick-reference sheets or player handouts? Because many adventure books are pretty scattered with their info, so I get the need to condense it.
Yes, my goal is to have NPC info in easy-to-read forms or handouts. It’s annoying having to flip through several pages or glossaries to piece it all together manually.
Exactly! Most books scatter NPC info across pages and just have short summaries in the glossary, so getting a full picture is a hassle.