Does Final Fantasy Pixel Remaster Lack Message Box Customization?

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I’ve been a fan of Final Fantasy since the original NES release in the late 80s, and one feature I always enjoyed in Final Fantasy II (or IV in Japan) was being able to customize the message box background color. I noticed this feature is missing in the Pixel Remaster of Final Fantasy IV. I’m curious if anyone else misses this option. Does Final Fantasy VI also skip this feature?

Does Final Fantasy Pixel Remaster Lack Message Box Customization
Final Fantasy IV

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4 Answers

HeroicChocobo -

I think the reason for the missing feature could be linked to the fact that the engine had to accommodate all six games. It might have been a trade-off that wasn’t prioritized since the classic blue menu is pretty iconic in the series.

PixelPal76 -

I bought the games digitally, and each one was a separate purchase, so it doesn’t seem like it would be a huge deal to add in such a feature. Not sure how it works with physical copies.

NostalgiaNinja -

Yeah, it’s a small thing, but I definitely missed the ability to customize the menu UI, especially for Final Fantasy VI. That game had some great options for dialogue box transparency and custom borders!

CrisisAurora -

I remember playing the PlayStation versions, and I loved being able to change menu colors! It really helped to set the mood for each game. It’s a bummer that the Pixel Remasters don’t have that.

FinalFanatic21 -

Exactly! I usually set the colors based on the game’s mood—like blue for the beginning of FF7 and greenish tones for later parts. It can’t just be me who enjoyed that!

RetroRanger -

I also really loved the customization feature on the original SNES version. It helped create a unique vibe for each playthrough, depending on the color palette you chose.

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