I’m trying to understand how damage works with ranged weapons in the game. Are weak spot hits and critical hits the same, or can they stack with each other for extra damage? I also want to know if the Perception attribute is worthwhile for a ranged build, aside from just increasing my range. Any insights would be super helpful!
3 Answers
From what I’ve seen, weak spots and headshots are critical hits, but crits can happen in other ways too. To see how it works, you could try saving before a fight and shoot an enemy until you get a crit. Compare the damage from regular hits to crits. It’s a super useful way to test it yourself!
Weak spot hits are actually guaranteed critical hits. So yeah, they count as the same when you’re using ranged weapons. It’s great because you can rely on hitting weak spots for those crit bonuses without needing a high crit chance.
Exactly! If you’re consistently hitting weak spots, crit chance becomes less of a concern. Just focus on getting those weak spots lined up.
I’ve noticed that while weak spots are criticals, my crits still feel random sometimes. I found that holding the left mouse button for power shots works like a shotgun blast; it’s not always easy to land those from a distance since enemies move a lot. But when I do land a crit, it’s well worth it!
It’s interesting you mention power shots! They can really help hit those weak spots if timed correctly, just remember they don’t guarantee a follow-up shot after critting.
Great idea! That experimentation will really show what difference it makes, especially when considering the Perception stat.