Can We Get a "Follow Only" Policy for Mercenary Aura Archetypes?

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With the various mercenary archetypes coming in, including melee, ranged, curse, caster, and aura types, I’m really hoping that the “Aura” AI archetype will have a strict “follow only” policy. It seems unfair if melee mercs are forced to use melee weapons and ranged mercs are stuck in their roles, manipulating their behavior feels a bit broken when they default to being aggressive. I think we definitely need them to act more like a “meat shield only” support instead. What do you all think?

Can We Get a Follow Only Policy for Mercenary Aura Archetypes
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6 Answers

StrategicSummoner -

It really depends on their skill sets. Who knows? There might be a rare aurabot archetype, but I’m doubtful. More likely, we’ll see varied summoners or spellcasters with helpful auras, along with melee options for buffs like pride or determination.

EpicLootNinja -

It’s true that mercs are only about half as strong as a player, so relying on them can lead to some serious danger. If you want consistent support in tough spots, you might be in for a rough ride! But hey, if they can be useful and not just aggressive tanky fighters, that’d be cool!

StealthyRogue99 -

If they were like half the strength of someone like Ben, I’d be outta luck hiring them! Better hope they play into more of a support role than heroics.

ShieldBlocker22 -

Man, I just wish they acted more like my AG, who just follows and takes hits without trying to be a hero.

MinionMasterFlex -

It would be nice to choose between defensive, offensive, and neutral options for merc behaviors, like our regular minions. Fingers crossed they implement something like that!

PostMortem37 -

Even if they delay it for a bit, having a behavior setup added after a month or so would still be great—though I know they’re busy with tons of other developments.

DefensiveGamer -

Mercs seem to have their own set of adaptive skills. I bet they’ll play aggressively if monsters get too close, but ultimately, this feels more like a league mechanic than a pure aura bot. It’s gonna be a challenge to replace having actual friends in your party!

PactBreaker -

Yeah, they might be adaptable, but I think most will have either 1 or 2 auras or aspects at best.

SkepticalHero -

I think the mercs won’t deliver crazy damage like players do. Sure, in the early game, they might help clear a bit, but many will just look to them as back-up AGs. I could be wrong, though!

WhisperingShadow -

I actually think they’ll outshine our expectations! Guess we’ll see!

AuraMasterX -

Totally agree! It would be awesome to have the ability to set their behaviors. Personally, I’m hoping for a solid ranged support aura merc that just hangs back and helps with DPS!

RangedBeast77 -

That’d be great! But I’m worried that even with ranged weapons, they might still flail around like rogue exiles targeting immobile enemies.

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