I’ve been wondering how Senna as an ADC can ever be truly balanced. It seems like she’s either underpowered or super OP. Since she wasn’t designed to be a traditional farming champion like Aurelion Sol or Veigar, it feels like balancing her is a tough challenge. Not only can she build ADC items, but she gains extra AD, crit chance, and her attack range just by farming and hitting enemies. It honestly feels like she diminishes Ashe’s role as a marksman support. For someone who’s still kinda new to League, has Senna ever been a solid pick in both support and ADC roles? It looks like she swings between being decent in one and lacking in the other.
5 Answers
You’re overlooking some important details. While it seems like Senna gets tons of benefits, she actually has a pretty low base AD, ranking slightly above champions like Sona. She needs a lot of souls to match the range of true ADCs like Tristana, and even then, she scales worse with attack speed, which can hurt her in team fights. Right now, I think support Senna is doing well, but it’s challenging when the ADC role is stripped of frontline support and relies heavily on stacking souls. Plus, she can struggle in certain matchups and if you fall behind, it’s a real uphill battle.
Also, having her as an ADC is a bit tricky. You really don’t want to play a tanky front-liner just to babysit her while she tries to farm. It can be less effective in solo queue.
Senna has always been a much better support than a true ADC, and it’s interesting that right now she’s finding a niche with tanky champions in the bot lane. She can facilitate some creative and fun team compositions that don’t rely on traditional ADCs. Just remember, her attack speed is really slow, so she doesn’t scale well compared to other marksmen until late game. Basically, in the early game, Ashe is still going to out-DPS her until late-game stacks kick in.
True, and pairing her with tanky champs is essential for those fun duo-lanes. Despite her needing resources, she can still bring some unique playstyles.
Exactly, as a carry, she just can’t compete with other ADCs in raw damage despite her utility. It really makes her an interesting case.
It’s tough to balance her since she mixes characteristics of a traditional ADC and a support. If she’s in a state where she’s better as an ADC than a support, it suggests some rebalancing is needed. Her low mobility and early game limitations mean she has to survive the laning phase to truly shine, which isn’t always guaranteed.
Honestly, I feel like people are trying to force Senna into ADC when she was designed more as a support. There are champions like Vel’Koz and Zyra that also get forced into the support role, neglecting their mid lane potential. If ADC Senna becomes too viable, it might create more issues than it’s worth.
Yeah, the current meta shifts can lead to some champions being overplayed in roles they weren’t designed for. It’s something Riot has to watch closely.
It’s pretty interesting how Riot balances her carry potential, mainly by tweaking the spawn rate for her souls when she kills minions. They’ve played around with adjustments to her crit chance over the years too. The soul spawn rate seems to be the main factor affecting her carry playstyle, swinging quite a bit between different percentages. It’s like a rollercoaster ride trying to keep her viable as a bot lane carry without completely overloading her.
Exactly! If Senna loses lane, she can really struggle to recover since she needs those souls to scale. It’s all about positioning for her and if she can trade effectively against champions who can poke or dive her.