Why Did Ken Levine Stop Making Bioshock Games?


    Bioshock is one of the most highly regarded series of games from the legendary game developer Ken Levine. Shortly after the DLC for Bioshock Infinite was completed, Ken announced that he would be stepping down to work on smaller games and would no longer be creating Bioshock games. It might seem like a strange decision, but under the hood, the development of the Bioshock games took a toll on him and it was not something he was willing to go through again.

    “It changed my life in terms of what it did to my health, and what it did to my view of making games, and my relationships with people.”

    The development of Bioshock Infinite in particular had built up pressure to be the biggest and best Bioshock that has been released so far. This meant that if he were to make another Bioshock game it would be the exact same in that it would need to be even bigger and better than Bioshock Infinite. He felt that this is not something that he could achieve and rather than try to achieve something that would tarnish the franchise and his reputation he decided to quit.

    During the development of Bioshock Infinite the team got so large that it was at a point where he no longer knew everyone on the team. When a development team grows past 150 people, it is understandable how it would be hard to know everyone on a personal basis. For someone who is passionate about what they do, this change in work practice and environment was killing the enjoyment.

    I guess for the moment there wont be any more Bioshock games, but that’s not to say there wont be some amazing vision that Ken has in the future that will lead to the release of another Bioshock game.

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