
Indie studio Dark Machine Games is making waves with their upcoming first-person speed climbing horror game, White Knuckle. The developer has recently partnered with DreadXP, a publishing company renowned for its expertise in the horror genre, to bring this thrilling experience to life.
A demo of White Knuckle is currently available to eager players on Steam, where it has quickly garnered an impressive 99% Overwhelmingly Positive rating. Players have been captivated by its unique combination of intense momentum-based movement mechanics set within the eerie confines of a vast, decaying underground megastructure known as SUB-STRUCTURE 17.
In White Knuckle, players assume the role of a lone climber tasked with navigating these treacherous environments. Mastery involves climbing walls, leaping across perilous gaps, and skillfully dodging traps, all while avoiding the game’s various deadly forces. The mechanics are designed to challenge players’ speed and agility, making every movement a crucial decision towards survival.
An essential aspect of the game is resource management. Players are required to judiciously manage limited tools and avoid becoming encumbered, balancing the need for swift progression with tactical prudence. As players ascend each region of the sub-structure, they encounter new threats and obstacles, escalating the game’s tension and difficulty.
The game is set to launch in Early Access on Steam later this year, promising even more heart-pounding content for fans to explore. Gamers who are interested in experiencing what White Knuckle has to offer can stay updated by wishlisting the game on Steam.
For additional resources and insights into the game, players can visit the official White Knuckle website. Furthermore, the community is encouraged to engage and share their experiences via the White Knuckle Discord channel, fostering a vibrant community of climbers eager to tackle the game’s challenges together.